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Welp Wednesday Beta 1.1.1 Released

posted Mar 6, 2013, 1:42 PM by Skyler Kistler   [ updated Mar 6, 2013, 2:18 PM ]
I completely forgot last night to release. It's my fault, just a mess up because of fatigue and what not. I blame @GMShivers though because she's a woman.

New stuff! 
Bug fixes:
Just here and there's and things I didn't fix for Asunder.

Performance increases:
I made a blog post about this a few days ago! There are still some graphical errors that need to be sorted out, particularly with water. If they bug you too much then open data/settings.txt with any text editor (preferably not Notepad though as it doesn't show the separate lines right) and change useDisplayLists to false.
If you don't mind the graphical glitches, you can type 'toggledebug' into console (press the ~ key to open) to see your fps. If it's above 60 fps I recommend going into settings and enabling vsync :) (set it to accurate if youre using the settings menu). You may also want to bump up your renderDistance in data/settings.txt and see how far you can push it without lagging out too much haha :D
I've only tested this display list magic on three separate computers, all with fairly different CPU/GPU setups. Even though they cover the general range of computers, more testing needs to be done! If you have any graphical problems you can email me at or use the feedback page if you would like to notify me and I'll get right on them.

Next week will hopefully be more exciting than bug fixes and performance increases ^_^