The Tuesday build is finally here! It seems like Tuesday builds have come to mean barely Tuesday builds (it's 9 p.m. my time and over in Europe it's not even Tuesday anymore) but none the less it's here. A brief changelog is in the Launcher but here's my full list of changes (worth noting): -dying underwater when running out of oxygen -Shuriken added (it was there but I forgot to say it was, it also wasn't finished) -changed terrain generator up (deeper lakes, higher hills) -fulminate item added (old-timey grenade!) -explosions, they aren't unique to the fulminate item so you can add these into your own projectiles! -changed alpha sorting a bit, entities visible when they're in water -smoothed out some parts of the generator process -changed the cloud generator (hopefully not noticeable) -bobbing only happens on ground now instead of in the air as well as on ground -change particle system a bit, block breaking particles, blood effect, more spray-ey and stuff -added a button to the inventory that switches your left and right mouse button items Head over to the forums if you'd like to talk about the new build, we really need to get some active discussion going on over there lol ;) Hopefully there aren't too many bugs! Panda love, -Hack |
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